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[Release] POWCamp Reloaded (Night)
  #1  
Old 06-20-2008, 07:09 AM
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Default [Release] POWCamp Reloaded (Night)

From OLD MAN WITH GUN

POWCAMP RELOADED (night)



Map layout based upon mp_powcamp from CoD made by Infinity Ward.
Setting switched to modern CoD4 style.

This is a night version of my map Powcamp Reloaded, which is also available as daylight version.
( http://www.infinityward.com/communit...?topic=41062.0 )

Mapname: POWCAMP RELOADED (night)
Console Name: mp_pow_rld_n
Author: OLD MAN WITH GUN


Mapsize: average / 10-32 players (possibly more)

Supported Gametypes:
* DM - Free For All
* DOM - Domination
* KOTH - Headquarters
* SAB - Sabotage
* SD - Search & Destroy
* WAR - Team Deathmatch

Additional Gametype Support for AWE- and/or ACE-Mod:
* CH - Capture and Hold
* CTF - Capture The Flag
* CTFB - Capture The Flag (back)
* HTF - Hold The Flag
* RE - Retrieval (only AWE-Mod)

Support for Oldschool: Yes

Pics:





Features:
=======

* Bullet tracers in the sky can be enabled/disabled on the server with a
special dvar (default setting is "enabled").
Add the following line to your server config to control the ambient
bullet tracers:
set pow_ambient_tracer 0 // 0 = off | 1 = on (default 1)

* Added support for PAM-Mod
Ambient sound and ambient effects (like dust, leaves, fire etc.) can be
enabled/disabled by PAM, coz. some leagues want to have disabled the
ambient stuff, which is determined in their rules.

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  #2  
Old 06-20-2008, 09:49 AM
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Mike, thanks for splitting this off the POWCAMP Reloaded thread

This night version brings with it an entirely different feel in gameplay, very well done.
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  #3  
Old 06-20-2008, 02:04 PM
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This map 100% rocks!!

Hate to complain, I run my brightness at default. It seems like it could have been a little lighter or had more lights on the buildings, no biggie tho, I got Night Vision goggles lol.
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Old 06-21-2008, 06:17 AM
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I have the day version in my rotation and I placed the night version in...

One problem, Night version gets skipped right over. I can call it up with RCON but no luck getting it to come up under normal rotation. I even thought I had to many characters but that is all good. Spelling has been checked also.

Suggestions or similar experiences...

Btw, the map is great cant wait to figure out the issue...
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Old 06-21-2008, 06:23 AM
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update***

If I remove the day version night will run... ugh!
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Old 06-22-2008, 12:50 AM
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Quote:
Originally Posted by tcbuster View Post
update***

If I remove the day version night will run... ugh!
You have the map names wrong -

DAY = mp_pow_rld

NIGHT = mp_pow_rld_n
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  #7  
Old 06-22-2008, 08:43 AM
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Nope, I checked that Tally. I may be at my character limit... Will keep you posted.
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