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Mike Nomad
04-22-2009, 07:44 AM
http://www.battlefield.ea.com/battlefield/bf/images/bfUnifnews.jpg

Battlefield 2 v1.50 Beta Released


The beta for testing the new 1.50 update for Battlefield 2 is now available for everyone who want to help out and test the new patch. It contains a new map, Operation Blue Pearl, along with a number of security updates.

The beta will be running for at least a couple of weeks, to give the developers enough time to gather feedback from the beta testers (and hopefully make changes if that’s needed).

Feedback is welcome on the EA forums: http://forums.electronicarts.co.uk/battlefield-2/538184-beta-patch-v1-5-feed-back.html).

The current list of changes can be seen below. A deeper explanation on design choices made for the new map have been posted here on Battlefield.com, and screenshots can be viewed here (http://wiki.battle.no/index.php/Battlefield_2_Blue_Pearl).

Download the Beta at Fileplay.net (http://www.fileplay.net/file/5123/battlefield-2-v1-5-beta-patch-1)

============
Battlefield 2 Update v1.50
============

FEATURES


Additional support for Windows Vista.
Added Highway Tampa as a required map.
Added a new map called Operation Blue Pearl.
Added support for Widescreen resolutions
Added support for the Novint Falcon controller - http://www.novint.com (http://www.novint.com/)

GAMEPLAY TWEAKS


Changes made to both the J10 and F35B to make them more balanced. Please note that the J10 is a superior dogfighter to the F35B and as such these two aircraft will never be equally matched.
AA targeting tweaked to make it more effective.
Added checks to prevent "runway grieving".
Various changes made to prevent cheating.
Tweaked the hit detection, hits will be more accurate to the model
Increased the time to go prone after jumping from 0.3 seconds to 0.7 seconds
Fixed G36E HUD during sprinting to match other weapons.

SOURCE (http://www.battlefield.ea.com/battlefield/bf/battlefieldnewsdetail.aspx?site_id=B8KOM4UD-5RHY-7JEIWHPH&storyid=46483)

zeroy
04-22-2009, 11:42 AM
Its about time! And thanks EA to have a public beta on this :wink1:

Time to fire up the old BF2 DVDs :d

Mike Nomad
05-12-2009, 07:43 AM
BF2_Patch_1.50-Beta2.exe



http://www.raidersmerciless.com/images/bf2.pngHere's the full v1.50 Beta 2 Patch for Battlefield 2. It will update any previous version of the game to the current beta.

Download Servers

Download from Texas #1 (http://www.atomicgamer.com/file.php?id=78089#) - 3 minute wait
Download from Texas #2 (http://www.atomicgamer.com/file.php?id=78089#) - 2 minute wait
Download from Texas #3 (http://www.atomicgamer.com/file.php?id=78089#) - 2 minute wait


Release Notes:
Thanks to everyone on the Battlefield forums that have taken part in Battlefield 2 Beta 1. We have taken a lot of feedback and made more fixes to come up with Beta 2. Bjorn has made modifications to Operation Blue Pearl so be sure to give your feedback on the new layouts HERE (http://forums.electronicarts.co.uk/battlefield-2/544569-operation-blue-pearl-feedback.html).

Since Beta 1 this is what we have changed, updated and fixed:


Consensus to revert to 0.3 second delay between jump and prone - Fixed
Mouse wheel acceleration on jeeps and APC’s - In Test
Mouse wheel acceleration on parachutes - In Test
Falcon controller prevents joystick controls being assigned to work especially on jets and helicopters. Falcon always acts as primary controller for pitch and roll. Resets to Falcon at the start of every round. - Fixed
The jets on Highway Tampa were replaced with attack choppers in 1.50 - Fixed, Highway Tampa is now as it was in 1.41
The graphics for Highway Tampa are the same as Mashtuur City on create a local match in the menu and load screen. - Fixed
Picking up the kit of a player who disconnected causes crashes - In Test
Audio settings do not always save after clicking APPLY - Fixed
Registry Version remains at 1.4 after Update 1.5 is installed - Fixed
BF2OpenAL.dll was version 1.1.1.0 - Fixed - Updated to version 2.1.8.1
ch_gas_station collision mesh on Dragon Valley was inconsistent with other gas station buildings - Fixed
MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag - Fixed
Challenger2 HUD icon was incorrect showing M1A2 HUD icon instead - Fixed
Road to Jalalabad has PLA FAV spawn in place of a MEC FAV - Fixed
Dragon Valley Chinese artillery used default respawn time instead of 360 seconds as other artillery uses - Fixed
Bizon (PP-19) had no delay time after weapon switch - Fixed (this now has a delay of 0.666)
F35B had a lock delay of 1.5 compared to 1 second lock delay of other aircraft - Fixed
Incorrect camo Humvee was being spawned in Taraba Quarry - Fixed
UH-60 (Black Hawk) guns had 0.25 splash damage setting, down from 3 making it difficult to hit infantry. - Fixed (this is now set to 1.5 to improve the UH-60's usefulness while not allowing it to dominate)
It was impossible to pass a claymore unless an engineer disarmed it first. - Fixed (players can now go prone to pass the claymore)
Allow BF2.exe to use more than 2Gb RAM on machines that support it - Fixed


You can also track what we are doing directly on the Battlefield forums HERE (http://forums.electronicarts.co.uk/battlefield-2/540014-battlefield-tracking.html).

richterbel
05-12-2009, 10:08 AM
thanks for the share... :bravo: