View Full Version : Suicide nading
02-24-2007, 12:58 PM
hold and cook nade you blow up and enemy in range doesn't take damage.
scoring: deaths increase by 1 (which I'm sure is correct)
I checked this over at the other site and didn't find anything on this.
I did double check this with the latest vesion of extreme, same effect.
02-24-2007, 01:36 PM
I'm not sure this is a bug, more like a "feature".
Cooked nades do exactly the same in AWE.
02-24-2007, 02:45 PM
perhaps changing the ex_tripwire_radius in the weaponcontrol.cfg changes this around..altho that SHOULD only affect trips, otherwise the ex_wdm_frag_xnationality_mp setting should up or lower the damge done by grenades
02-25-2007, 01:06 PM
I think it isn't anything to do with any mods, but a POS2 thing. If you throw a nade in POS2, non modded and die before it goes off, you nade does nothing. Seems to me that POS2 is detecting that your die first due to your nade and stops any damage the nade might cause after your death. No live player to credit the damage/deaths to.... no damage or deaths. But I'm just guessing here.
vBulletin® v3.8.7, Copyright ©2000-2016, vBulletin Solutions, Inc.