Mike Nomad
08-10-2007, 07:46 AM
From; Spraduke;
Ok so beta 3 of my much ignored map is now ready.
I present RO-Bridge in 3 game types
tdm -
Team Death match, 2 second spawn time, killing mayhem. Main change is that now both axis and allies spawn at opposite ends of the map (still random locations) to prevent a player you just killed spawning behind you). I have also increased round time to 15 mins at request of several server hosts. There is also rudimentry bot pathing so they should now wonder about a bit more.
obj -
Traditional RO system of capzone. The bridge is the only capzone. Be warned i haven't really tested this version (despite b3 :S) so it will probably need spawn/cap speed tweaking so i require feeback for this. Short round with low reinforcements so should make for a nice break from the normal slug of RO.
satchel-
Almost identical to the obj version except that in this version it is required to "plant" a satchel (achieved by standing in the correct area for 10 secs) after a short delay a satchel will be spawned which completes the objective. BE WARNED you only get 2 satchel attempts (investigating ways to unlimit this) and if you are killed after placing the satchel it will not complete the objective, YOU HAVE BEEN WARNED.
I would appreciate any feedback...
Download link
www.spraduke.co.uk/files/RO-Bridge_b3.rar (http://www.spraduke.co.uk/files/RO-Bridge_b3.rar)
Ok so beta 3 of my much ignored map is now ready.
I present RO-Bridge in 3 game types
tdm -
Team Death match, 2 second spawn time, killing mayhem. Main change is that now both axis and allies spawn at opposite ends of the map (still random locations) to prevent a player you just killed spawning behind you). I have also increased round time to 15 mins at request of several server hosts. There is also rudimentry bot pathing so they should now wonder about a bit more.
obj -
Traditional RO system of capzone. The bridge is the only capzone. Be warned i haven't really tested this version (despite b3 :S) so it will probably need spawn/cap speed tweaking so i require feeback for this. Short round with low reinforcements so should make for a nice break from the normal slug of RO.
satchel-
Almost identical to the obj version except that in this version it is required to "plant" a satchel (achieved by standing in the correct area for 10 secs) after a short delay a satchel will be spawned which completes the objective. BE WARNED you only get 2 satchel attempts (investigating ways to unlimit this) and if you are killed after placing the satchel it will not complete the objective, YOU HAVE BEEN WARNED.
I would appreciate any feedback...
Download link
www.spraduke.co.uk/files/RO-Bridge_b3.rar (http://www.spraduke.co.uk/files/RO-Bridge_b3.rar)