Dak Knight
03-28-2007, 07:31 PM
i Know this is a modification and was wondering if someone has a cure for this
i use this in my tdm gsc for showing yardage kill on screen
if(****Loc == "head" && sMeansOfDeath != "MOD_MELEE")
sMeansOfDeath = "MOD_HEAD_SHOT";
if(isPlayer(attacker) && attacker != self && sMeansOfDeath != "MOD_MELEE" && sWeapon != "panzerschreck_mp" && sWeapon != "frag_grenade_british_mp" && sWeapon != "frag_grenade_american_mp" && sWeapon != "tripwire_mp" && sWeapon != "frag_grenade_russian_mp" && sWeapon != "frag_grenade_german_mp" && sWeapon != "potato_mp" && sWeapon != "artillery_mp" && sWeapon != "planebomb_mp" && sWeapon != "mortar_mp")
{
hitlocation = "";
if(****Loc == "head")
hitlocation = "Head ";
if(****Loc == "helmet")
hitlocation = "Helmet ";
if(****Loc == "neck")
hitlocation = "Throat ";
if(****Loc == "torso_upper")
hitlocation = "Upper Torso ";
if(****Loc == "torso_lower")
hitlocation = "Balls";
if(****Loc == "right_arm_upper")
hitlocation = "Upper Right Arm ";
if(****Loc == "right_arm_lower")
hitlocation = "Lower Right Arm ";
if(****Loc == "right_hand")
hitlocation = "Right Hand ";
if(****Loc == "left_arm_upper")
hitlocation = "Upper Left Arm ";
if(****Loc == "left_arm_lower")
hitlocation = "Lower Left Arm ";
if(****Loc == "left_hand")
hitlocation = "Left Hand ";
if(****Loc == "right_leg_upper")
hitlocation = "Upper Right Leg ";
if(****Loc == "right_leg_lower")
hitlocation = "Lower Right Leg ";
if(****Loc == "right_foot")
hitlocation = "Right Foot ";
if(****Loc == "left_leg_upper")
hitlocation = "Upper Left Leg ";
if(****Loc == "left_leg_lower")
hitlocation = "Lower Left Leg ";
if(****Loc == "left_foot")
hitlocation = "Left Foot ";
distance = distance(Attacker.origin , self.origin);
meters = (int(distance * 0.254))/10;
feet = distance / 12; //Feet
yards = distance * 0.028;
//feet
//attacker iprintlnBold("^1" + hitlocation + " Shot ^7from ^3" + feet + " ^7feet!");
//self iprintlnBold("^1" + hitlocation + " Shot ^7from ^3" + feet + "^7 feet!"); //Message to death person
iprintln("^1" + attacker.name + "^7 killed ^1" + self.name + "^7 with a shot over a distance of ^1" + feet + " feet!"); //Message to every player
//yards
self iprintlnBold("^1" + hitlocation + "^4 Shot ^7from ^2" + yards + " ^7yard!");
attacker iprintlnBold("^1" + hitlocation + "^4 Shot ^7from ^2" + yards + " ^7yard!"); //Message to death person
iprintln("^1" + attacker.name + "^7 killed ^1" + self.name + "^4 Shot ^7from ^2" + yards + " ^7yard!"); //Message to every player
}
And recieve This error in log
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1^2=[XS]= DAK Knight^7 killed ^1^2=[XS]=Tester^7 with a shot over a distance of ^1320.974 feet!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1Head ^4 Shot ^7from ^2107.847 ^7yard!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1Head ^4 Shot ^7from ^2107.847 ^7yard!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1^2=[XS]= DAK Knight^7 killed ^1^2=[XS]=Tester^4 Shot ^7from ^2107.847 ^7yard!"
Any help would greatly be appreciated.
Thx Knight
xfire: dakknight
i use this in my tdm gsc for showing yardage kill on screen
if(****Loc == "head" && sMeansOfDeath != "MOD_MELEE")
sMeansOfDeath = "MOD_HEAD_SHOT";
if(isPlayer(attacker) && attacker != self && sMeansOfDeath != "MOD_MELEE" && sWeapon != "panzerschreck_mp" && sWeapon != "frag_grenade_british_mp" && sWeapon != "frag_grenade_american_mp" && sWeapon != "tripwire_mp" && sWeapon != "frag_grenade_russian_mp" && sWeapon != "frag_grenade_german_mp" && sWeapon != "potato_mp" && sWeapon != "artillery_mp" && sWeapon != "planebomb_mp" && sWeapon != "mortar_mp")
{
hitlocation = "";
if(****Loc == "head")
hitlocation = "Head ";
if(****Loc == "helmet")
hitlocation = "Helmet ";
if(****Loc == "neck")
hitlocation = "Throat ";
if(****Loc == "torso_upper")
hitlocation = "Upper Torso ";
if(****Loc == "torso_lower")
hitlocation = "Balls";
if(****Loc == "right_arm_upper")
hitlocation = "Upper Right Arm ";
if(****Loc == "right_arm_lower")
hitlocation = "Lower Right Arm ";
if(****Loc == "right_hand")
hitlocation = "Right Hand ";
if(****Loc == "left_arm_upper")
hitlocation = "Upper Left Arm ";
if(****Loc == "left_arm_lower")
hitlocation = "Lower Left Arm ";
if(****Loc == "left_hand")
hitlocation = "Left Hand ";
if(****Loc == "right_leg_upper")
hitlocation = "Upper Right Leg ";
if(****Loc == "right_leg_lower")
hitlocation = "Lower Right Leg ";
if(****Loc == "right_foot")
hitlocation = "Right Foot ";
if(****Loc == "left_leg_upper")
hitlocation = "Upper Left Leg ";
if(****Loc == "left_leg_lower")
hitlocation = "Lower Left Leg ";
if(****Loc == "left_foot")
hitlocation = "Left Foot ";
distance = distance(Attacker.origin , self.origin);
meters = (int(distance * 0.254))/10;
feet = distance / 12; //Feet
yards = distance * 0.028;
//feet
//attacker iprintlnBold("^1" + hitlocation + " Shot ^7from ^3" + feet + " ^7feet!");
//self iprintlnBold("^1" + hitlocation + " Shot ^7from ^3" + feet + "^7 feet!"); //Message to death person
iprintln("^1" + attacker.name + "^7 killed ^1" + self.name + "^7 with a shot over a distance of ^1" + feet + " feet!"); //Message to every player
//yards
self iprintlnBold("^1" + hitlocation + "^4 Shot ^7from ^2" + yards + " ^7yard!");
attacker iprintlnBold("^1" + hitlocation + "^4 Shot ^7from ^2" + yards + " ^7yard!"); //Message to death person
iprintln("^1" + attacker.name + "^7 killed ^1" + self.name + "^4 Shot ^7from ^2" + yards + " ^7yard!"); //Message to every player
}
And recieve This error in log
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1^2=[XS]= DAK Knight^7 killed ^1^2=[XS]=Tester^7 with a shot over a distance of ^1320.974 feet!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1Head ^4 Shot ^7from ^2107.847 ^7yard!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1Head ^4 Shot ^7from ^2107.847 ^7yard!"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^1^2=[XS]= DAK Knight^7 killed ^1^2=[XS]=Tester^4 Shot ^7from ^2107.847 ^7yard!"
Any help would greatly be appreciated.
Thx Knight
xfire: dakknight