Mike Nomad
08-21-2006, 08:20 AM
OK, so there's hanging trees, strange blades of super grass and floating fields of golden grain. So what! Its going to be fixed for the final release. In fact, Orel will be a marvel not unlike Berezina in quality.
Slashbot427 has a great concept and design in Orel and I'm certain the finished product will yield many, many hours of great entertainment. He recently (last week) said about Orel - the Final Version;
Slashbot_427;181432- "Don't worry, its on its way :) . The next (final) version is about 1/3 done. Not going to give away too much but theres an extra objective, the bridges have been replaced, the heights modified, all the trees redone, new houses, new scripts, better tank balance, more cover in areas. Basically the same idea tho."
The RGN crew and I'm certain the larger portion of the RO Community are looking forward to this jewel of map. You can bet your bottom dollar it'll be a permanent part of the RGN Server.
Can you tell I enjoy combined combat maps? :wink1:
Slashbot427 has a great concept and design in Orel and I'm certain the finished product will yield many, many hours of great entertainment. He recently (last week) said about Orel - the Final Version;
Slashbot_427;181432- "Don't worry, its on its way :) . The next (final) version is about 1/3 done. Not going to give away too much but theres an extra objective, the bridges have been replaced, the heights modified, all the trees redone, new houses, new scripts, better tank balance, more cover in areas. Basically the same idea tho."
The RGN crew and I'm certain the larger portion of the RO Community are looking forward to this jewel of map. You can bet your bottom dollar it'll be a permanent part of the RGN Server.
Can you tell I enjoy combined combat maps? :wink1: